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Carsales Staff9 May 2015
NEWS

And now for the Mad Max video game

Fourth explosive Mad Max movie is about to hit cinemas, but the video game promises to be just as in-ya-face

George Miller’s reboot of the iconic Mad Max movie franchise, Fury Road, will no doubt attract a wide – and wide-eyed – audience when it hits Australian cinemas next Thursday (May 14).

But judging by the latest trailer for the video game that will follow in September, a great deal of effort has gone into constructing game-play with a similar level of fiery 3D violence.

We first got wind of the work going into Mad Max the game back in June 2013, when we wondered how its producers would recreate the movie's nightmarish, car-crazed world in a game.

Naturally, as in the film, vehicles of all types will feature heavily in the game, as the development team from Avalanche Studios in Sweden told us in October 2013.

“Cars and car combat as well as vehicle scenarios are a big part of it," said Senior Game Designer, Emil Kraftlin."So let’s do it entirely physics based.

“It should feel real, it should look real — like what you would expect to see — obviously real in the sense of Hollywood physics rather than real physics. So we set up a system that is entirely physics-based which comes across in everything.”

But how will the vehicles differ from each other and will we see, for example, front-wheel drive and rear-drive vehicles?

“Yeah, those kinds of differences we have,” confirmed Kraftling. "Cars consume fuel and they consume different amounts of fuel depending on how much the car weighs, or how you handle the throttle — it’s really what you would expect.

"That has affected how we approached the game. In other games, driving different cars is mostly about... well they look different and they have a different speed, but there is so much more game-play tied to vehicles in our game, where you have the ramming, the harpooning you have the boarders, you have all of that where it is really important that you tell the difference from one car to another and that is not just how it looks or how fast it goes.”

The latest video trailer gives greater insight into the game-play we can expect from September 2 on PS4, Xbox One and PC. Survival will be key, gaining scrap to build up Max’s vehicle will also be important, and battles will be brutal.

All footage in the trailer is in-engine, comprised of actual game play and in-game cinematics.

It provides a glimpse into the desperate struggle Max faces after losing it all — his family, his car, his sanity – and the steps he must take to survive in the harsh and desolate Wasteland.

For the first time, players get an extended look at the deep car customisation, metal grinding vehicular combat, brutal melee combat and a wide range of other activities they can engage in during their quest to build the ultimate survival vehicle, the Magnum Opus, and find solace in the Plains of Silence.

In fact, it is this combination of a beloved Australian franchise, an emphasis on driving and Batman-style combat — and hopefully a realistic, post-apocalyptic world to support it all — that has us most excited about this forthcoming title.

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Written byCarsales Staff
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